Sokoban ( “warehouse keeper”) is a classic push-box puzzle originally created by Hiroyuki Imabayashi and released by Thinking Rabbit in 1982. Control a warehouse keeper who can push (but not pull) crates around a grid; your goal is to place every crate onto a marked storage tile. Simple rules produce deep, often brain-twisting puzzles—Sokoban’s search depth and deadlock traps have made it both a player favorite and a subject of computational research.

I re-made this game to see if I could and because, well, I wanted to.

Updated 17 hours ago
Published 17 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorWessie
GenrePuzzle
Made withUnity
Tags2D, Singleplayer, Sokoban, Top-Down, Unity
ContentNo generative AI was used

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SokobanGS.zip 39 MB

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