Shaman Trials
Note: The lighting is bad in the Web Version. I have included the standalone version for download.
Welcome to Shaman Trials.
An entry to the Solo Dev Jam #11 - Everything Has A Cost
The short and sweet of it is that you summon path tiles and connect the protected runes as indicated so that a path can be traced between the runes. The catch is that every move/rotation/summon you make will cost you energy.
To complete the level:
-Every protected rune must be connected correctly.
-All path tiles must be used.
-All unprotected runes must be covered with a path tile.
-Above must be done without running out of energy.
Controls:
-Left-Click Spells to Summon Path Tile
-Left-Click Drag Summoned Tiles
-Hold Left-Click and then press Right-Click to rotate Tile
Credits:
-Synty Asset Pack : Dungeon Pack.
-Music by Andy Ray (from Mega Game Collection Bundle)
-VFX by HOVL Studio




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